Investigating the system of Lucin's Breath
After winning the bidding war of being able to investigate Lucin's Breath, the crew traveled out to that system and jumped out of warp in the shadow of one of the large moons of the system. There, to the Explorer's surprise, they discovered that the vast majority of the system's ships had been destroyed by the Tau. And indeed, there were still a dozen Tau ships in the system surveying it.
Hadarak Fel's betrayal
Of course, no good scouting mission is as good as one with a side order of betrayal. As the Explorers were taking scans of the area, Hadarak Fel (who had been running silent) powered up his own vessel and took a few pot-shots at the Ferral Wolf. And then proceeded to flee.
The nearby Tau vessel immediately turned and sped towards the coordinates of the disturbance. The Explorers pursued Hadarak Fel's ship - The Fel Hand - and fired upon her. By sheer blind luck, the crew landed a critical upon the Fel Hand and disabled her warp engines, preventing her from leaving the system.
But just as the crew of the Ferral Wolf threw up their arms in celebration, Fel responded with his lance batteries, cutting their hull integrity by half and damaging one of their macrocannons. Then, a second ship belonging to Fel appeared on their scopes, hiding until an opportune moment to attack them from the rear. Meanwhile, the Nihontu, Lady Kitsune's ship, engaged the Tau and began taking fire from a far off distance.
As the Tau closed in and sent out their own bombers, the Explorers engaged in evasive maneuvers and plotted in the solution for a short Warp jump to the edge of the system. They safely made it along with the Nihontu, although Lady Kitsune's ship took heavy damage from the Tau bombers in the process.
The Plot Thickens
At the edge of the solar system, the crew waited for what they were sure to be an impressive light show as Hadarak Fel's ships were destroyed. However, it was not to be. Strangely, Fel's two ships were largely ignored by the Tau, leading the Explorers to suspect that their new nemesis might be in league with the xenos.
From the relative safety of the far reaches of the system, the crew did some deep scans and discovered that five remaining small ships were hiding out at the edge of the system as well. These last few surviving vessels were in a defensive formation, protecting just two ships that were Warp drive incapable.
After some negotiation, it was decided that one of the disabled ships was to be evacuated while the other stayed behind. Essentially, that final ship refused to evacuate. What followed next was an interest moral dilemma. Should the Ferral Wolf attempt to recover the evacuated ship while it remained unmanned? The rescued crew was coming aboard with the expectation of being able to get their abandoned ship back. But in the wilds of space, where no law exists in any event - could the Holocene dynasty claim that ship as their own? Could the dynasty coerce the rescued crew to join the dynasty? And even if they could do these things - would it be right?
But before such moral quandaries could be explored, the crew discovered something alarming. The ship's Navigator was able to detect a small fleet awaiting them in the Warp itself, just outside of Wake.
After delivering a warning to the governess at Wake, the Ferral Wolf dropped out of Warp, soon followed after by 10 ships from the Null Fleet. A climactic space battle then erupted, with Wake's planetary defenses, the Ferral Wolf, the Nihontu, and their rescued vessels battling with the 10 chaos ships. Then, with a rousing speech, the Rogue Trader rallied the numerous unaligned vessels in the Wake system to their side. With the combined efforts of all of these forces, the chaos vessels were sent running. Four of the ten invading ships were destroyed.
And with that, the Explorers won an historic victory against the Null Fleet.